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Product Manager - Collect'Em All

Voodoo · Scaleup · 800 people

Design engaging levels, mechanics, and features for a puzzle game while analyzing player data and running A/B tests. Suits iterative, data-driven PMs passionate about mobile gaming.

Score my fit →Read it on Voodoo's board
Pay
Not published
Where
Fully remote
Level
PM
Contract
CDI
Surfaces
mobile-ui, growth
The product
Mobile puzzle game refreshing and expanding Collect'Em All legacy title.
How they do product
Team uses rapid prototyping, A/B testing, and player behavior analysis to validate and iterate on design decisions.
Still open
Last seen on the company's own board on 26 Aug.
First seen
11 Aug

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The BriefSprint Pass
What this PM owns, how the team ships, what to check before signing.
Ask themSprint Pass
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The KitSprint Pass
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