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Product Manager - Collect'Em All

Voodoo · Scaleup · 800 people

Design engaging levels, mechanics, and features for a puzzle game while analyzing player data and running A/B tests. Suits iterative, data-driven PMs passionate about mobile gaming.

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Pay
Not published
Where
Fully remote
Level
PM
Contract
CDI
Surfaces
mobile-ui, growth
The product
Mobile puzzle game refreshing and expanding Collect'Em All legacy title.
How they do product
Team uses rapid prototyping, A/B testing, and player behavior analysis to validate and iterate on design decisions.
First seen
11 Aug

This page holds the facts. The Verdict holds the argument: 2 reasons this role fits your CV, and 1 reason it might not.

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